A preview made by Matt Leone, at 1up.com, discusses new improvements to the new installment in the GoW series. New features include, running on walls, grabbing enemies and slam them, riding Cyclops and Harpies and new weapons!
Also big battles where as much as 50 enemies can come at you at once. Here are some excerpts from the preview:
This is about as specific as Asmussen will get about the game's story: "There is going to be a truth revealed at the end of this game that I believe is going to be profound and relevant for everybody who plays the game, and it will give you the true meaning of 'And in the end, there will only be chaos.'"
And regarding the finality of the series,
Not that there was really much doubt, but for those concerned that recent press release statements indicated that God of War 3 would be the final game in the series -- rather than the end of this initial three-part story -- Asmussen says, "I don't know about the future of God of War," leaving the door wide open for the series to continue in different ways down the line.
Because of how much the visuals have improved since the PS2 games, the developers are planning to skip CG cut-scenes and use their in-game character models and environments for all story sequences this time around.
Read the full preview here.
Labels: Sony

Recently, a group of Muslim gamers found some offensive material of Qu'ran scripts in a song in LBP. They quickly sent a message to Sony demanding them to remove that offensive material immediately before any unnecessary controversy reach media's attentions. Sony now announced that it's sorry for this slip up and that the game is still on track for release, just a bit later. 27th, October 2008 is the new date for the Top Game of The Year!
Labels: Sony
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Changes to PlayStatioDear PlayStation®Network user
I don't know what the changes are, but you I thought to post this anyways.
Labels: Sony

Since its release, LittleBigPlanet had been reviewed by several sites. Since I don't own the game, nor will I in the near future (lack of money), I can't post my review here. I'll update this post when I do review it myself.
Metarecritic's score is based on 16 reviews (96/100). Other reviews below:"There simply isn't anything else like LBP on any system, anywhere. It's a beautifully elegant and powerful creative tool that puts unlimited potential in the palm of your hand."
"LBP is a unique game. It disguises itself as a 2D platform game but surprises the players with a set of editing tools and level sharing absolutely amazing. With a distinctive style and an everlasting future potential, we can say that Sackboy already conquered this industry. [Oct 2008]"
"LittleBigPlanet is like a magic trick, and in that respect it feels less like a video game than an incredible concept executed perfectly. LittleBigPlanet is like LEGO (the blocks, not the game), it’s like Monopoly, it’s timeless... it’s lightning in a bottle – and if Sony play their cards right it could well save the PS3, and propel the console into the stratosphere."
"Undoubtedly one of the finest games in recent years, LittleBigPlanet deserves every single shred of a 10. You won't find a more polished or rewarding videogame this year, and for quite some time we'd imagine."
"There's really nothing I can say other than this: if you own a PS3 and you don't buy LittleBigPlanet, you are robbing yourself of one of the most unique gaming experiences ever designed."
"You'll look for inspiration for levels, mechanical dilemmas or puzzles in every corner of your life. And in your sleep. It will take over your conversations with fellow players. You will become obsessed. You have been warned."
"Media Molecule has created a brilliant platformer, and then given you the tools to recreate the whole thing over again, or better yet, to create your own ideas from scratch. It's not perfect - the controls could be tighter, automatically shifting between planes can be problematic, the editor isn't quite as robust as you might hope - but what's there is nothing short of astounding."
"The promise that anyone could create something simple and fun and personal with LittleBigPlanet hasn't come true. In a way, it's the opposite of Spore, which makes it easy and fun for every single player to have creative input, but doesn't let any of them change the fabric of the game. LittleBigPlanet lets them run wild, with unprecedented results, but it locks the majority out of the creative process, because it's time-consuming and simply not very enjoyable."
With a score like this, it's really a no-brainer when it comes to purchasing this game! But be forewarned, every X360-moron (not saying all X360 are!) will flood the forums crying for a port of the game to that lousy sorry-excuse of a console!
Well, I only say that because I hate blackmailers and lazy-stealing-asses! Yeah, you know I'm talking about M$! They produce lousy consoles (everything-wise) and steal other platforms successful franchises rather than making their own! Also, whenever a console (specifically, the PS3) makes a good feature or addition to their console, M$ steals the idea and implement it in their system. NXE = ripoff Home! Rumors of adaptation of Blu-ray Drives to the X360 = Already implemented PS3's Blu-ray Drives. Also, cheap HDDs = rivaling PS3's mandatory HDDs!
I'll bash M$ when the time warrents it, but now it's all about LittleBigPlanet! :)
Labels: Media Molecule, Sony
Tokyo Game Show organizer CESA has announced its best of show winners, under the "Future Division" banner, awarded to unreleased titles.
Twelve titles have made the cut -- voted on by attendees -- and they cover all consoles except for the PlayStation 2.
Without further ado, this year's winners are:
- Idolmaster SP - PSP (Namco Bandai)
- Gyakuten Kenji - Nintendo DS (Capcom)
- White Knight Chronicles - PS3 (Sony)
- Star Ocean: The Last Hope - Xbox 360 (Square Enix)
- Dissidia Final Fantasy - PSP (Square Enix)
- Dragon Quest IX - Nintendo DS (Square Enix)
- Resident Evil 5 - Xbox 360/PS3 (Capcom)
- Monster Hunter 3 - Wii (Capcom)
- 428 - Wii (Sega)
- LittleBigPlanet - PS3 (Sony)
- Yakuza 3 - PS3 (Sony)
- Let's Tap - Wii (Sega)
via Game | Life
Labels: Bandai Namco, Capcom, Sega, Sony, Square Enix, TGS

Recently, it was announced that PSP's new firmware would be released the same day as the PS3's. As to what new features it will have, PSP store would be the most important. Now, you can access PSP store, ala PS3 store, and download games there.
It was also announced that future PSP releases could all be downloadables rather than UMDs. Sony announced that two of its upcoming games would be downloadables, LocoRoco 2 and Patapon 2.
Square Enix seems to join the ranks as it'll offer its upcoming fight 'em up RPG-style game, Dissida: Final Fantasy. It's unknown if the downloadable version (as it will also be in UMD form) will have a price discount. But for all of you importers out there, the importing part is made easier provided you have a Japanese PS account.
The game will be released on December 18 in Japan.
Labels: Sony, Square Enix
Kotaku.com made a post earlier about current generation educational games. With Denise Kaigler, Nintendo of America’s vice president of Corporate Affairs; John Koller, director of hardware marketing, SCEA; and XNA General Manager Boyd Multerer.
Do you think educational games are a good fit for your console either via a standard disc title or downloadable title?
Kaigler
The response of consumers to games like Brain Age for Nintendo DS demonstrated to the entire industry that games with an educational theme were viable. Brain Age remains a top seller, which tells us people are hungry for different kinds of entertainment, including those that stimulate your brain. We have already seen Big Brain Academy: Wii Degree for the Wii console. Wii is a good fit for educational games because the pointing and motion-sensing abilities of the Wii Remote controller allow for more dynamic inputs than simply pressing a button.
Koller
Consoles and handhelds can be a great platform for educational games because they leverage advanced technology while providing an interface that’s intuitive to users. Teens and younger children in particular are familiar with how to interact with games on these systems, so whether it’s for entertainment or education, consoles and handhelds are a natural fit. As far as the medium, both disc and downloadable titles would be appropriate.
Multerer
As part of the XNA team, I don't want to speculate as to the overall strategy of the console. What I can tell you is that with Xbox LIVE Community Games, we're opening the floodgates to the community to create any type of game they want to see on Xbox 360, including educational games. What we've seen through programs like Imagine Cup, Dream-Build-Play, Games for Change and the Community Games beta is that developers are interested in making games that are educational and socially responsible, and we're now giving them a forum to do that and reach millions for the first time on any console.
When Xbox LIVE Community Games launches as part of the new Xbox Experience this holiday, we fully expect to see fun titles that span the entire spectrum of gaming. That means we'll see games that intentionally have an educational focus like "City Rain," "Future Flow" and "Clean Up" which were all created by teams of university students to teach concepts of environmental sustainability.
You can read the rest at Kotaku.com.
Here's a new gameplay footage of the awesome Killzone 2. Enjoy ;)

That was the gameplay footage shown at TGS. As you can see, the game clearly sucks! But since we're gamers, we shouldn't judge a game by its mechanics! We should rather wait until full release to trash talk it :P
Here's the information I dug on this game (1up.com):
While details are still scant on Demon's Soul, SCE Japan producer Takeshi Kajii described the game to Famitsu as a spiritual successor to King's Field, the From Software-developed first-person RPG that first hit it big on the original PlayStation. "I am a fan of From Software, but naturally that also means there are parts of their games I'm not satisfied with, too," he said. "If this was a new King's Field game, there would be areas we wouldn't be able to touch since they're part of the series; working together like this, we can try to make something really new"...
Demon's Souls takes place in the kingdom of Boletaria, currently enshrouded in a deep fog thanks to its king inadvertently unleashing an ancient monster from his slumber. You, a nameless hero who you're free to customize Elder Scrolls-style, must penetrate into Boletaria and save the kingdom -- but like many US RPGs these days, the game is slated to be extremely open-ended. "You get only the barest minimum of a goal, and there's nothing forcing you to do anything in the game," Kajii said. "People say to you 'Save the world,' but you can ignore them and keep going if you like."
The way Kajii and From Software director Hidetaka Miyazaki described it, Demon's Souls is a bit of a hybrid -- an RPG that uses the PS3's hardware to the hilt while still retaining the challenge and exploration of traditional role-players. Your hero can use a wide variety of weapons, each of which has different attacks and animations depending on how skillful you are or whether you're using one hand or two, and the game's physics system places natural limits on what's possible in any given tactical situation. "We gave a lot of thought to how to make the fun and charms of a classic RPG interesting all over again with the latest technology at hand," Miyazaki noted. "We figured that doing the things that previous hardware ignored -- having long weapons bump into walls, lighting the area in realtime with the torch in your hand -- would make the game that much more fun. We're taking the things you did through menus in Wizardry and letting you carry them out in real life." (Miyazaki also hinted that while Demon's Souls won't have multiplayer, he would still like to "find a way to use the Internet to make the single-player mode more interesting.")
This game generated alot of hype back in the dark ages (pre-TGS time), but what I'm seeing from this new PS3 exclusive action RPG is not very pleasing! Maybe this game will suit From Software fans, but not me :(
Labels: From Software, Sony, TGS

Media Molecule's Mark Healy already revealed possible plans for a PSP port of their upcoming hit, LittleBigPlanet!"There's definitely scope for a PSP version," said Healy in an exclusive interview with (GamesIndustry.biz) sister site Eurogamer TV, to be broadcast next week. "We've had discussions and talks, [but] nothing concrete at the moment." (Kotaku.com)
Which spells greatness in bold letters! The idea of using the PSP as some sort of extension to the already great PS3 has been floating around lately! Also, with Sony's recent talk about possible PSP MMOs!
"It'd be great to make, for the people who are really into the Create side, some kind of companion products that allow you to create things while you're on the train," he said. "One thing that I'd love to add is the ability to create you're own music, for example, that you can import into the game. That seems like an obvious one to do and it'd be quite easy really."
That's a logical use of the PSP! Hold on now, I'm not saying the PSP isn't great as is, but this addition can't really hurt! Besides, this could really boost PS3 & PSP sales! A couple of these innovative use of the PSP, and Sony is set for this generation's battle!
Labels: Sony

Recently, Sony of Japan, issued a press release listing all PS3 and PSP games that will be shown at this year's TGS. Don't get your hopes up just yet! because Sony also stated that amongst the games that will make their way to TGS, 14 are new titles that we've never heard of before! Never is the keyword here!
The PS3 listing of secret new games include:
The PSP listing :
What does this mean? 12 in total, had never been heard of before?! Sony's been busy, I see! Don't forget that those don't include already announced games ( Resistance 2, anyone? ) but totally new IPs!
Maybe now we could get some light shed on the ICO team's new game! Also, Konami has one game. Could that be MGS5?! But it would be rather too soon for it. Hmm, we'll get to see the full listing of the games once TGS begins, which is in a week ( from October 9 to 12 ).
--------------------------------------
Full listing here:
PS3:
PSP:
Here's a new footage of Killzone 2. It shows the game's interface of what seems like the multiplayer aspect of the game. It starts by showing a screen where you can setup some basic options before the match, then followed by the spawn area overview map.
A guy is seen running through an empty map (possibly taken from in-game beta testing) shooting and jumping. Not much can be seen though, the quality isn't that high. But if you're eager to see anything from this game, then this might be just what you needed!
Labels: Sony
Sony Online Entertainment president John Smedley has revealed to MTV Multiplayer that the company is considering massively multiplayer online games for the PSP.
John Smedley told Tracy John of MTV Multiplayer in an interview at the New York Games Conference on Friday:
“I think PSP is something that we’re definitely looking at; 34 million [sold] worldwide really opens your eyes, and they’re all connected”Hear that everyone? Does that mean there will actually be a use for our beloved-stashed-away PSPs? I gotta say, MMOs on PSPs...
Continue reading what Tracy John has to say about this in this link.
PS: I'm sorry I've been away for quite sometime now, but I was quite busy with my game programming learning! I gotta say, it's quite tough to program games, specially when most books give faulty codes!
Labels: Sony

Sony has done it! With its new announcement about Home region restriction. Sony has made Home access restricted to PS3 native region. Which means, if you have a US PS3, you'll be stuck with US Home citizens for the rest of your life! Unless you import a UK or Japanese PS3, you'll be locked out from the rest of the world! PSN accounts don't factor in for this restriction, so no use making a different-region account! It won't get you nowhere.
The same goes for both Europe and Japan. Supposedly, this initiative was made to optimize advertisements, since that's the whole reason Home is coming to be. Sony wants gamers (or citizens) of the same region to experience and see the same advertisements. Besides, it makes little business sense to show ads related to UK to US gamers! Optimization is the key word here.
Sony must've missed the whole point of its new social network place! I mean, wasn't the whole idea of Home to allow "friends" meet each other in this virtual world? Well, what if I or you had an oversea friend? What if all friends are actually in a different region?! I hope they change this soon, or it will spill disaster!
Labels: Sony

Apparently, Pain is going to get its own share of trophies breakout. I haven't tried this game myself (I have to conserve for better games) but a lot of people are bored with this game. If you, however, are not in that group, then a trophies patch is all you need!
Alongside the new pack, "Amusement Park" DLC pack, there's plenty of awards to unlock. It doesn't seem like the trophy patch is dependent upon the "Amusement Park" DLC pack, so rest assured.
After the break you'll find a full list of Trophies, which run the gamut from seemingly impossible to embarrassingly crude. Which, as Pain producer Travis Williams points out, is completely appropriate for the game.
Gold Trophies
- Affliction Addiction: Get one billion points (Good Luck)
- Dude Abides: Use "The Dude" to score 50 Strikes in Bowling
- 10 Mill Club: Get "PAIN in the Park" and "D-Town Destruction"
- Harder Dick's Balls: Get all of Dick's Balls in the Block Party Dumpster without resetting (Heh heh heh) I really need adult supervision.
- D-Town Destruction: Get 10,000,000 score in PAINdemonium and Aftermath
- Combo Mambo: Get 20x Combo in PAINdemonium, Aftermath, Block Party and Demolition
- Attention Spam: Get every type of PAIN (Groin, Head, Arm, Hand, Leg, Foot and Body) combo in PAINdemonium, Aftermath, Block Party and Demolition
- Trill: Get PAINful Tosser Trophy with Scurv Dogg or Hung Lo
- Grenade-A-Maid: Get Exploded 500 times with any female launchable character.
Labels: Sony

Today, Sony announced that they're accepting applications to the Home closed Beta test coming at the end of this month. Applicants have to download a Home theme available right now on the PSN store.
Testers (or lucky devils as I prefer to call them) will be chosen by a variety of criteria including activity on the PLAYSTATION Network to determine eligibility for the Beta community. SCEE (Europe Sony), however, will solely chose testers on their PSN activity! Tough luck for European applicants.
This update was much anticipated and this bit of news is what's needed! I wish I would be chosen for the Beta test but judging by my PSN activity, I'd say my chances are pretty slim!
Labels: Sony
Just yesterday, the patch to support trophies for Uncharted was released! Now you can play the game to achieve trophies.
The game uses its already built-in "medal" system to offer trophies. Also, you have to play from scratch in order to get them, meaning the trophies aren't retroactive!
The requirements to trigger a trophy is the same as for medals. So, if you already unlocked most of the medals (or just know how to get them, this site will surely help) it'd be no problem for you to start your trophy hunting.
Labels: Naughty Dog, Sony
Sony finally has announced the release of firmware 2.41! Sony apologizes for any inconvenience the 2.40 FW has caused. Now PS3 fanboys, update your system, NOW!
Labels: Sony
Recently, Sony announced that it's terribly sorry for the trouble PS3 official firmware made, stating that a 2.41 firmware is in the works! No release date yet, but "soon" is operative word here!
Labels: Sony
Hmm, it seems like Sony has plans set for PS4 already, and the recent shift in Sony's management is of no relevance to the PS making plans.
According to Holman, it's too soon to be speaking of the PS4, since game developers are just discovering that the PS3 has
"more processing headroom than they initially anticipated and that this was resulting in the development of new gaming capabilities."Holman clarifies that Sony is indeed planning to launch a PS4, but no sooner than 2010.
Hear that Sony fans? "No sooner" is the key word here! It doesn't mean it'll be released on 2010, but rather after that.
So the early minor setback Sony's had with PS3 system is not thwarting Sony from delivering high-quality entertainment!
read more | digg story
Labels: Sony

