/*sadfafdafasdfadsfasdfa*/ /*fsdgsgfsgfg*/

Blogger Template by Blogcrowds

Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts


There has been a flow of news circling the web about official statement from the mastermind, Kojima-san, himself! Well, after some digging, I found out that piece of news dated back to 2005 and only involved the demo version! I also emailed Kojima Productions (not that I'll get an answer) asking if there was in truth in this. If I get an answer, I'll definitly get back to you on that! But until then, MGS4 is still PS3 proberty.


Recently, Microsoft issued a statement regarding the playability of Sony's blockbuster, MGS4. Please note that this followed suit the announcement made by a Konami PR. With more games going multiplatform, they think it's possible. FFXIII is going multiplatform, but that doesn't mean that the X360 can/will handle PS3's quality! With that said, let's see what Microsoft's John Schappert, the firm's corporate vice-president of Live, Software and Services had to say:

I’m certainly in the fan club that would love to see Kojima-san’s masterpiece come our way. It would be wonderful to play Metal Gear Solid on the Xbox. It could become another of the many franchises that started their life on another console that are now coming our way.

I can’t speak on behalf of Konami, but I can shed more light on the fact that we definitely have the power to run MGS4.

There are a lot of recent examples that are in true high-def on our platform and aren’t on PS3. We’ve got an amazing amount of horsepower and graphics power.

I kind of laughed at the last statement,
There are a lot of recent examples that are in true high-def on our platform and aren’t on PS3. We’ve got an amazing amount of horsepower and graphics power.
Yeah, right. Name just one game that's true high-def and better than a PS3 game! This makes you wonder, however, when will Microsoft and their fans put this whole "a good game exclusive on PS3? we'll take it, mind you!" BS?! Only Konami could tell.

Besides, Xbox 360 doesn't have what it takes to run the game! You've got storage issue for one. Also, hardware issues. I mean, who would, in their rightful minds, buy a system that plays russian rolutte on you?! I, for one, wouldn't! I'd happily pay extra bucks and stick with one machine that will rot with me, rather than crossing my fingers in hope it doesn't get infected with RRoD! Oh, and don't forget the whole class action lawsuit!


California , Microsoft sued over Xbox 360 hardware failures.

The outbreak from the "red rings of death" seems to still haunt Microsoft. Now they're facing a class action lawsuit in California.

1up (via Kotaku (via Daily Games News)) is reporting that the lawsuit was filed under California's consumer protection statutes, and alleges that Microsoft knew that the system would suffer a 50 percent failure rate, but concealed the knowledge to compete with the Nintendo Wii and the PlayStation 3. The suit cites articles from sources such as VentureBeat and Yahoo! to support its claims.

If Microsoft loses the suit, they will potentially have to implement a refund program in California as well as surrender profits relating to Xbox 360 sales.
I say this serves them justice! All they do is serve us some crappy software and hardware and expects us to say nothing! You go, California! If Microsoft didn't get back in shape, they will surely will face heavy losses!



It was last week that Microsoft announced that its new NXE upgrade required 128MB of space, excluding arcade owners out. Microsoft promised some kind of solution, and here it is.

www.xboxstorageupgrade.com recommends either clearing some space by removing saved content or entering your Serial Number and Console Id to see if you are eligible for either a free 512 MB memory card or a 20 GB hard-drive for $19.99. This site, as confirmed by Microsoft, is genuine.

Kotaku.com made a post earlier about current generation educational games. With Denise Kaigler, Nintendo of America’s vice president of Corporate Affairs; John Koller, director of hardware marketing, SCEA; and XNA General Manager Boyd Multerer.


Do you think educational games are a good fit for your console either via a standard disc title or downloadable title?
Kaigler
The response of consumers to games like Brain Age for Nintendo DS demonstrated to the entire industry that games with an educational theme were viable. Brain Age remains a top seller, which tells us people are hungry for different kinds of entertainment, including those that stimulate your brain. We have already seen Big Brain Academy: Wii Degree for the Wii console. Wii is a good fit for educational games because the pointing and motion-sensing abilities of the Wii Remote controller allow for more dynamic inputs than simply pressing a button.

Koller
Consoles and handhelds can be a great platform for educational games because they leverage advanced technology while providing an interface that’s intuitive to users. Teens and younger children in particular are familiar with how to interact with games on these systems, so whether it’s for entertainment or education, consoles and handhelds are a natural fit. As far as the medium, both disc and downloadable titles would be appropriate.

Multerer
As part of the XNA team, I don't want to speculate as to the overall strategy of the console. What I can tell you is that with Xbox LIVE Community Games, we're opening the floodgates to the community to create any type of game they want to see on Xbox 360, including educational games. What we've seen through programs like Imagine Cup, Dream-Build-Play, Games for Change and the Community Games beta is that developers are interested in making games that are educational and socially responsible, and we're now giving them a forum to do that and reach millions for the first time on any console.

When Xbox LIVE Community Games launches as part of the new Xbox Experience this holiday, we fully expect to see fun titles that span the entire spectrum of gaming. That means we'll see games that intentionally have an educational focus like "City Rain," "Future Flow" and "Clean Up" which were all created by teams of university students to teach concepts of environmental sustainability.


You can read the rest at Kotaku.com.


Here's this year's TGS Microsoft's keynote presentation details.
I have not been to the presentation, so sadly I have to copy off someone else's hardwork :( Here's Joystiq take on it.

Older Posts Home